Add original clanship config

This commit is contained in:
John Zimmermann
2026-10-13 21:06:28 +02:00
parent 6297997917
commit 2e50094ffd
2 changed files with 957 additions and 0 deletions
+888
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@@ -0,0 +1,888 @@
-- kf äëÿ òåñòîâ ìîæíî äåëàòü âîîáùå 0 äåëàòü âìåñòî 0.1 äëÿ ëàéâà ñ 1.4.4 óñêîðÿåì è óäåøåâëÿåì âñ¸ â 10 ðàç. #67206
function ClanShipKF(x)
---return 10 --- test only
return math.max(1, math.ceil(x * 0.1))
end
ClanShipConstants = {
part_duration = ClanShipKF(604800), -- live seconds
mine_T3_price = ClanShipKF(10000),
mine_T3_duration = ClanShipKF(3*24*60*60), -- live seconds
mine_T4_price = ClanShipKF(35000),
mine_T4_duration = ClanShipKF(14*24*60*60), -- live seconds
mine_T5_price = ClanShipKF(50000),
mine_T5_duration = ClanShipKF(21*24*60*60), -- live seconds
turret_T3_price = ClanShipKF(5000),
turret_T3_duration = ClanShipKF(2*24*60*60), -- live seconds
turret_T4_price = ClanShipKF(25000),
turret_T4_duration = ClanShipKF(7*24*60*60), -- live seconds
turret_T5_price = ClanShipKF(40000),
turret_T5_duration = ClanShipKF(14*24*60*60), -- live seconds
additional_price = ClanShipKF(15000),
additional_duration = ClanShipKF(3*24*60*60), -- live seconds
}
ClanShipParts = {
Shipyard =
{
price = ClanShipKF(5000), --1200, --50000, -- clan tokens
duration = ClanShipConstants.part_duration, -- seconds
},
Carcas = {
price = ClanShipKF(15000), --60000,
duration = ClanShipConstants.part_duration, -- seconds
},
Engine = {
price = ClanShipKF(20000), --80000,
duration = ClanShipConstants.part_duration, -- seconds
},
Weapon = {
price = ClanShipKF(25000), --110000,
duration = ClanShipConstants.part_duration, -- seconds
},
--main
ClanShip_ShieldGeneratorA ={
price = 1, --110000,
duration = 1, --1080000,
},
ClanShip_TurretPowerB ={
price = 1, --110000,
duration = 1, --1080000,
},
ClanShip_TicketTowerC ={
price = 1, --110000,
duration = 1, --1080000,
},
--main 1
ClanShip_ShieldGenerator_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_ShieldGenerator_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_ShieldGenerator_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--
ClanShip_ShieldMultiphased_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_ShieldMultiphased_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_ShieldMultiphased_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--
ClanShip_ShieldHard_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_ShieldHard_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_ShieldHard_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
ClanShip_FedShieldGeneratorA ={
price = 1, --110000,
duration = 1, --1080000,
},
ClanShip_FedShieldGenerator_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_FedShieldGenerator_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_FedShieldGenerator_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--
ClanShip_FedShieldMultiphased_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_FedShieldMultiphased_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_FedShieldMultiphased_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--
ClanShip_FedShieldHard_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_FedShieldHard_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_FedShieldHard_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
ClanShip_JerShieldGeneratorA ={
price = 1, --110000,
duration = 1, --1080000,
},
ClanShip_JerShieldGenerator_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_JerShieldGenerator_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_JerShieldGenerator_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--
ClanShip_JerShieldMultiphased_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_JerShieldMultiphased_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_JerShieldMultiphased_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--
ClanShip_JerShieldHard_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_JerShieldHard_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_JerShieldHard_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--main 2
ClanShip_CannonControl_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_CannonControl_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_CannonControl_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
ClanShip_ArmorPenetration_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_ArmorPenetration_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_ArmorPenetration_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
ClanShip_ION_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_ION_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_ION_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--main 3
ClanShip_Angar_t3 ={
price = ClanShipConstants.mine_T3_price,
duration = ClanShipConstants.mine_T3_duration,
},
ClanShip_Angar_t4 ={
price = ClanShipConstants.mine_T4_price,
duration = ClanShipConstants.mine_T4_duration,
},
ClanShip_Angar_t5 ={
price = ClanShipConstants.mine_T5_price,
duration = ClanShipConstants.mine_T5_duration,
},
--additional
ClanShip_SideTurret_t3 = {
price = ClanShipConstants.turret_T3_price,
duration = ClanShipConstants.turret_T3_duration,
},
ClanShip_SideTurret_t4 = {
price = ClanShipConstants.turret_T4_price,
duration = ClanShipConstants.turret_T4_duration,
},
ClanShip_SideTurret_t5 = {
price = ClanShipConstants.turret_T5_price,
duration = ClanShipConstants.turret_T5_duration,
},
ClanShip_SideRocketTurret_t3 = {
price = ClanShipConstants.turret_T3_price,
duration = ClanShipConstants.turret_T3_duration,
},
ClanShip_SideRocketTurret_t4 = {
price = ClanShipConstants.turret_T4_price,
duration = ClanShipConstants.turret_T4_duration,
},
ClanShip_SideRocketTurret_t5 = {
price = ClanShipConstants.turret_T5_price,
duration = ClanShipConstants.turret_T5_duration,
},
ClanShip_ThermalRocketTurret_t3 = {
price = ClanShipConstants.turret_T3_price,
duration = ClanShipConstants.turret_T3_duration,
},
ClanShip_ThermalRocketTurret_t4 = {
price = ClanShipConstants.turret_T4_price,
duration = ClanShipConstants.turret_T4_duration,
},
ClanShip_ThermalRocketTurret_t5 = {
price = ClanShipConstants.turret_T5_price,
duration = ClanShipConstants.turret_T5_duration,
},
ClanShip_Accelerator = {
price = ClanShipConstants.additional_price,
duration = ClanShipConstants.additional_duration,
},
ClanShip_TorpedoSource = {
price = ClanShipConstants.additional_price,
duration = ClanShipConstants.additional_duration,
},
ClanShip_BombDispenser = {
price = ClanShipConstants.additional_price,
duration = ClanShipConstants.additional_duration,
},
ClanShip_CritAura = {
price = ClanShipConstants.additional_price,
duration = ClanShipConstants.additional_duration,
},
}
--
ClanShipDefs = {}
ClanShipDefs.EmpireDesign = {
station_race = ai.Race.EMPIRE,
--bfs_sector_color = 0xffbbbb00, -- æåëòûé
--repair_price = 5000, --âûðåçàëè ïîëîìêè.
--repair_duration = 7200,
ship_build_order = {
-- íè÷åãî íåò - àðòà íåò ïîêà
"Shipyard", -- àðò åñòü
"Carcas", -- àðò åñòü "íà÷àëî ñòðîèòåëüñòâà"
"Engine", -- àðò åñòü "ïî÷òè äîäåëàíî"
"Weapon" -- äîáàâëÿåì îáúåêòû "ãëàâíûé êàëèáð"
},
part_to_map = {
Shipyard_completed = 103,
Carcas = 10410,
Carcas_completed = 10305,
Engine = 1030610,
Engine_completed = 10307,
Weapon = 1030811,
Weapon_completed = 10309,
Away = 112,
},
slots = {
-- !!! â êàæäîé ëèíåéêå àïãðåéäîâ äîëæíû áûòü òàêèå æå êîë-âà (ïî òèðàì), êàê è â äðóãèõ ëèíåéêàõ
--ùèò
main_1 = {
free = { "ClanShip_ShieldGenerator_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_ShieldGenerator_t3", "ClanShip_ShieldGenerator_t4", "ClanShip_ShieldGenerator_t5" },
{ "ClanShip_ShieldMultiphased_t3", "ClanShip_ShieldMultiphased_t4", "ClanShip_ShieldMultiphased_t5" },
{ "ClanShip_ShieldHard_t3", "ClanShip_ShieldHard_t4", "ClanShip_ShieldHard_t5" },
},
},
main_2 = {
free = { "ClanShip_CannonControl_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_CannonControl_t3", "ClanShip_CannonControl_t4", "ClanShip_CannonControl_t5" },
{ "ClanShip_ArmorPenetration_t3", "ClanShip_ArmorPenetration_t4", "ClanShip_ArmorPenetration_t5" },
---{ "ClanShip_ION_t3", "ClanShip_ION_t4", "ClanShip_ION_t5" }, ---t5_test
},
},
main_3 = {
free = { "ClanShip_Angar_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_Angar_t3", "ClanShip_Angar_t4", "ClanShip_Angar_t5" },
},
},
turret_1 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_2 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_3 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_4 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
additional_1 = {
---upgrade_lines = { "ClanShip_TorpedoSource", },
upgrade_lines = { "ClanShip_Accelerator", "ClanShip_TorpedoSource", },
},
additional_2 = {
upgrade_lines = { "ClanShip_BombDispenser", },
--upgrade_lines = { "ClanShip_BombDispenser", "ClanShip_CritAura", }, -- "ClanShip_Marinos"
},
decoration_1 = {
visible = false,
non_battle = true,
upgrade_lines = {{ "Postament_EmpHologramShip2", },},
},
decoration_2 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_3 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_4 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_5 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_6 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_7 = {
visible = false,
upgrade_lines = {{ "ClanShip_Monument_Scorp", },},
},
},
slots_ui = {
{ name="main_1", x = 340, y = 260 },
{ name="main_2", x = 620, y = 295 },
{ name="main_3", x = 200, y = 90 },
{ name="turret_1", x = 547, y = 358 },
{ name="turret_2", x = 340, y = 285 },
{ name="turret_3", x = 250, y = 220 },
{ name="turret_4", x = 160, y = 180 },
{ name="additional_1", x = 515, y = 340 },
{ name="additional_2", x = 560, y = 280 },
},
--Ýòè ïàðàìåòðû íóæíû ÷òîáû äðåäíîóòû áûëè "ðàçíûìè"
NPC_squad_members = {{
{ "Ship_Bot_ClanShipDroneBig_Empire" , Vec3( 0, 0, 15 ) },
}},
--ñêîðîñòðåëüíîñòü ãëàâíîãî êàëèáðà äëÿ íàñòðîåê ÷òîáû äðåäíîóòû áûëè "ðàçíûìè"
--ïåðåíîñèì ñþäà èç ãåéìïëåéñåòòèíãñ
-- òåïåðü ó íàñ êóëäàóí â ïðîòîòèïå ïóøêè
-- volley_interval = 14.61, -- ïîñ÷èòàíî ÷òîáû àáñîëþòíî òî÷íî ñîîòâåòñòâîâàëî +7.5ê ùèòà èåðèõîíà.
--ïåðåíîñèì ñþäà èç ãåéìïëåéñåòòèíãñ
clanship_shield = 50,
--ñèíòåòè÷åñêèå ïàðàìåòðû äëÿ èíòåðôåéñà
clanship_shield_regen = 80 * 3 * 62, -- clan_ship_shield_heal * êîëè÷åñòâî * ñåêóíäû
clanship_damage_per_minute = math.floor( 1200 * 3 * 60 / 14.61 ), -- damage * êîëè÷åñòâî * ñåêóíäû / volley_interval
--clanship_mainTurret = "ClanShip_MainTurret", -- ðåàëüíî ïóøêà ïðîïèñàíà â ñöåíå, íî çäåñü ÷òîáû ñ÷èòàòü öèôðû ÄÏÑ äëÿ èíòåðôåéñà
clanship_mainTurret = "ClanShip_MainTurret_Empire", -- ðåàëüíî ïóøêà ïðîïèñàíà â ñöåíå, íî çäåñü ÷òîáû ñ÷èòàòü öèôðû ÄÏÑ äëÿ èíòåðôåéñà
--Ðåãåíåðàöèÿ ùèòà ÷åðåç "ìàÿê" äîëæíà íàñòðàèâàòüñÿ çäåñü äëÿ ðàçíûõ äðåäíîóòîâ
---clan_ship_shield_heal = 20, -- áóäåì áðàòü èç ïðîòîòèïà ùèòà
startupParameters = {
left = 2,
right = 3,
},
clanship_bonuses = {
{ type = ai.ClanshipBonus.SHIELD_REGEN, activation = ai.ClansShipActivationType.ALWAYS, param = 0.6 }, --- 0.8 1.5 1.3 0.9
},
}
ClanShipDefs.JerichoDesign = {
station_race = ai.Race.JERICHO,
--bfs_sector_color = 0xff83211d, -- êðàñíûé
ship_build_order = {
-- íè÷åãî íåò - àðòà íåò ïîêà
"Shipyard", -- àðò åñòü
"Carcas", -- àðò åñòü "íà÷àëî ñòðîèòåëüñòâà"
"Engine", -- àðò åñòü "ïî÷òè äîäåëàíî"
"Weapon" -- äîáàâëÿåì îáúåêòû "ãëàâíûé êàëèáð"
},
part_to_map = {
Shipyard_completed = 103,
Carcas = 10410,
Carcas_completed = 10305,
Engine = 1030610,
Engine_completed = 10307,
Weapon = 1030811,
Weapon_completed = 10309,
Away = 112,
},
slots = {
-- !!! â êàæäîé ëèíåéêå àïãðåéäîâ äîëæíû áûòü òàêèå æå êîë-âà (ïî òèðàì), êàê è â äðóãèõ ëèíåéêàõ
--ùèò
main_1 = {
free = { "ClanShip_JerShieldGenerator_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_JerShieldGenerator_t3", "ClanShip_JerShieldGenerator_t4", "ClanShip_JerShieldGenerator_t5" },
{ "ClanShip_JerShieldMultiphased_t3", "ClanShip_JerShieldMultiphased_t4", "ClanShip_JerShieldMultiphased_t5" },
{ "ClanShip_JerShieldHard_t3", "ClanShip_JerShieldHard_t4", "ClanShip_JerShieldHard_t5" },
},
},
main_2 = {
free = { "ClanShip_CannonControl_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_CannonControl_t3", "ClanShip_CannonControl_t4", "ClanShip_CannonControl_t5" },
{ "ClanShip_ArmorPenetration_t3", "ClanShip_ArmorPenetration_t4", "ClanShip_ArmorPenetration_t5" },
---{ "ClanShip_ION_t3", "ClanShip_ION_t4", "ClanShip_ION_t5" }, ---t5_test
},
},
main_3 = {
free = { "ClanShip_Angar_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_Angar_t3", "ClanShip_Angar_t4", "ClanShip_Angar_t5" },
},
},
turret_1 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_2 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_3 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_4 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
additional_1 = {
---upgrade_lines = { "ClanShip_TorpedoSource", },
upgrade_lines = { "ClanShip_Accelerator", "ClanShip_TorpedoSource", },
},
additional_2 = {
upgrade_lines = { "ClanShip_BombDispenser", },
--upgrade_lines = { "ClanShip_BombDispenser", "ClanShip_CritAura", },
-- "ClanShip_Marinos"
},
decoration_1 = {
visible = false,
non_battle = true,
upgrade_lines = {{ "Postament_JerHologramShip2", },},
},
decoration_2 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_3 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_4 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_5 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_6 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_7 = {
visible = false,
upgrade_lines = {{ "ClanShip_Monument_Scorp", },},
},
},
slots_ui = {
{ name="main_1", x = 340, y = 180 },
{ name="main_2", x = 610, y = 265 },
{ name="main_3", x = 200, y = 85 },
{ name="turret_1", x = 590, y = 300 },
{ name="turret_2", x = 435, y = 250 },
{ name="turret_3", x = 250, y = 185 },
{ name="turret_4", x = 125, y = 155 },
{ name="additional_1", x = 540, y = 235 },
{ name="additional_2", x = 500, y = 235 },
},
--Ýòè ïàðàìåòðû íóæíû ÷òîáû äðåäíîóòû áûëè "ðàçíûìè"
NPC_squad_members = {{
{ "Ship_Bot_ClanShipDroneBig_Jericho" , Vec3( 0, 0, 15 ) },
}},
--ñêîðîñòðåëüíîñòü ãëàâíîãî êàëèáðà äëÿ íàñòðîåê ÷òîáû äðåäíîóòû áûëè "ðàçíûìè"
--ïåðåíîñèì ñþäà èç ãåéìïëåéñåòòèíãñ
--ïåðåíîñèì ñþäà èç ãåéìïëåéñåòòèíãñ
clanship_shield = 66,
--ñèíòåòè÷åñêèå ïàðàìåòðû äëÿ èíòåðôåéñà
clanship_shield_regen = 100 * 3 * 62, -- 20 clan_ship_shield_heal * êîëè÷åñòâî * ñåêóíäû #81316
clanship_damage_per_minute = 1200 * 3 * 60 / 15, -- damage * êîëè÷åñòâî * ñåêóíäû / volley_interval
clanship_mainTurret = "ClanShip_MainTurret", -- ðåàëüíî ïóøêà ïðîïèñàíà â ñöåíå, íî çäåñü ÷òîáû ñ÷èòàòü öèôðû ÄÏÑ äëÿ èíòåðôåéñà
--Ðåãåíåðàöèÿ ùèòà ÷åðåç "ìàÿê" äîëæíà íàñòðàèâàòüñÿ çäåñü äëÿ ðàçíûõ äðåäíîóòîâ
---clan_ship_shield_heal = 20, -- áóäåì áðàòü èç ïðîòîòèïà ùèòà
startupParameters = {
left = 6,
right = 7,
},
clanship_bonuses = {
--{ type = ai.ClanshipBonus.INCREASE_TIKETS_ADD, activation = ai.ClansShipActivationType.ON_SPAWN, param = 220 },
{ type = ai.ClanshipBonus.SHIELD_REGEN, activation = ai.ClansShipActivationType.ALWAYS, param = 0.85 }, --- 1.0 1.5 1.8 0.33 0.225 0.1 0.075 #65691 #80440
},
}
ClanShipDefs.FederationDesign = {
station_race = ai.Race.FEDERATION,
--bfs_sector_color = 0xff4aadff, -- ñèíèé
repair_price = 5000,
repair_duration = 7200,
ship_build_order = {
-- íè÷åãî íåò - àðòà íåò ïîêà
"Shipyard", -- àðò åñòü
"Carcas", -- àðò åñòü "íà÷àëî ñòðîèòåëüñòâà"
"Engine", -- àðò åñòü "ïî÷òè äîäåëàíî"
"Weapon" -- äîáàâëÿåì îáúåêòû "ãëàâíûé êàëèáð"
},
part_to_map = {
Shipyard_completed = 103,
Carcas = 10410,
Carcas_completed = 10305,
Engine = 1030610,
Engine_completed = 10307,
Weapon = 1030811,
Weapon_completed = 10309,
Away = 112,
},
slots = {
-- !!! â êàæäîé ëèíåéêå àïãðåéäîâ äîëæíû áûòü òàêèå æå êîë-âà (ïî òèðàì), êàê è â äðóãèõ ëèíåéêàõ
--ùèò
main_1 = {
free = { "ClanShip_FedShieldGenerator_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_FedShieldGenerator_t3", "ClanShip_FedShieldGenerator_t4", "ClanShip_FedShieldGenerator_t5" },
{ "ClanShip_FedShieldMultiphased_t3", "ClanShip_FedShieldMultiphased_t4", "ClanShip_FedShieldMultiphased_t5" },
{ "ClanShip_FedShieldHard_t3", "ClanShip_FedShieldHard_t4", "ClanShip_FedShieldHard_t5" },
},
},
main_2 = {
free = { "ClanShip_CannonControl_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_CannonControl_t3", "ClanShip_CannonControl_t4", "ClanShip_CannonControl_t5" },
{ "ClanShip_ArmorPenetration_t3", "ClanShip_ArmorPenetration_t4", "ClanShip_ArmorPenetration_t5" },
---{ "ClanShip_ION_t3", "ClanShip_ION_t4", "ClanShip_ION_t5" }, ---t5_test
},
},
main_3 = {
free = { "ClanShip_Angar_t3", },
autofit_line = 1,
upgrade_lines = {
{ "ClanShip_Angar_t3", "ClanShip_Angar_t4", "ClanShip_Angar_t5" },
},
},
turret_1 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_2 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_3 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
turret_4 = {
upgrade_lines = {
{ "ClanShip_SideTurret_t3", "ClanShip_SideTurret_t4", "ClanShip_SideTurret_t5" },
{ "ClanShip_SideRocketTurret_t3", "ClanShip_SideRocketTurret_t4", "ClanShip_SideRocketTurret_t5" },
{ "ClanShip_ThermalRocketTurret_t3", "ClanShip_ThermalRocketTurret_t4", "ClanShip_ThermalRocketTurret_t5" },
},
},
additional_1 = {
---upgrade_lines = { "ClanShip_TorpedoSource", },
upgrade_lines = { "ClanShip_Accelerator", "ClanShip_TorpedoSource", },
},
additional_2 = {
upgrade_lines = { "ClanShip_BombDispenser", },
--upgrade_lines = { "ClanShip_BombDispenser", "ClanShip_CritAura", }, -- "ClanShip_Marinos"
},
decoration_1 = {
visible = false,
non_battle = true,
upgrade_lines = {{ "Postament_FedHologramShip2", },},
},
decoration_2 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_3 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_4 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_5 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_6 = {
visible = false,
upgrade_lines = {{ },},
},
decoration_7 = {
visible = false,
upgrade_lines = {{ "ClanShip_Monument_Scorp", },},
},
},
slots_ui = {
{ name="main_1", x = 330, y = 230 },
{ name="main_2", x = 640, y = 300 },
{ name="main_3", x = 140, y = 135 },
{ name="turret_1", x = 160, y = 180 },
{ name="turret_2", x = 235, y = 275 },
{ name="turret_3", x = 440, y = 340 },
{ name="turret_4", x = 620, y = 400 },
{ name="additional_1", x = 330, y = 290 },
{ name="additional_2", x = 470, y = 270 },
},
--Ýòè ïàðàìåòðû íóæíû ÷òîáû äðåäíîóòû áûëè "ðàçíûìè"
NPC_squad_members = {{
{ "Ship_Bot_ClanShipDroneBig_Federation" , Vec3( 0, 0, -15 ) },
}},
--ñêîðîñòðåëüíîñòü ãëàâíîãî êàëèáðà äëÿ íàñòðîåê ÷òîáû äðåäíîóòû áûëè "ðàçíûìè"
--ïåðåíîñèì ñþäà èç ãåéìïëåéñåòòèíãñ
--ïåðåíîñèì ñþäà èç ãåéìïëåéñåòòèíãñ
clanship_shield = 60,
--ñèíòåòè÷åñêèå ïàðàìåòðû äëÿ èíòåðôåéñà
clanship_shield_regen = 60 * 3 * 62, -- clan_ship_shield_heal * êîëè÷åñòâî * ñåêóíäû
clanship_damage_per_minute = 600 * 3 * 60 / 15, -- damage * êîëè÷åñòâî * ñåêóíäû / volley_interval
clanship_mainTurret = "ClanShip_MainTurret", -- ðåàëüíî ïóøêà ïðîïèñàíà â ñöåíå, íî çäåñü ÷òîáû ñ÷èòàòü öèôðû ÄÏÑ äëÿ èíòåðôåéñà
--Ðåãåíåðàöèÿ ùèòà ÷åðåç "ìàÿê" äîëæíà íàñòðàèâàòüñÿ çäåñü äëÿ ðàçíûõ äðåäíîóòîâ
---clan_ship_shield_heal = 20, -- áóäåì áðàòü èç ïðîòîòèïà ùèòà
startupParameters = {
left = 4,
right = 5,
},
clanship_bonuses = {
{ type = ai.ClanshipBonus.INCREASE_TIKETS_ADD, activation = ai.ClansShipActivationType.ON_SPAWN, param = 300 }, --500 200 #102573
{ type = ai.ClanshipBonus.SHIELD_REGEN, activation = ai.ClansShipActivationType.ALWAYS, param = 0.5 }, --- 0.4 0.6 0.5 0.3 0.9
},
}
--ôóíêöèÿ äëÿ ïîäñ÷åòà ïàðàìåòðîâ äðåäíîóòà â îêíå èíòåðôåéñà
function ClanShipGetParams( defName ) --="EmpireDesign" "JerichoDesign" "FederationDesign"
local k = 10 -- ìîäèôèêàòîð ùèòîâ è ïîâðåæäåíèé
local fitTable = MasterServer_ClanShipGet( defName ) -- ïîëó÷àåì ôèò
local tickets = GameplayDef[ ai.Gameplay.CLANSHIP ].tdm_starting_points -- ñòàðòîâûå òèêåòû
local DPS = Def[ ClanShipDefs[ defName ].clanship_mainTurret ].clan_ship_damage * 3 / Def[ ClanShipDefs[ defName ].clanship_mainTurret ].volley_interval * k
local DPS_bonus = 0
local shield = ClanShipDefs[ defName ].clanship_shield * k
local shield_regen = 0
--ñîáèðàåì öèôðû îò òåêóùåãî íàáîðà áîíóñîâ
local function ParseBonuses( bonuses )
for bonus_index, bonus in pairs( bonuses ) do -- ïðîáåãàåìñÿ ïî áîíóñàì òåêóùåãî ìîäóëÿ
if bonus.type == ai.ClanshipBonus.INCREASE_TIKETS_ADD then
tickets = tickets + bonus.param
end
if bonus.type == ai.ClanshipBonus.SHIELD_CAPACITY then
shield = shield + bonus.param * k
end
if bonus.type == ai.ClanshipBonus.SHIELD_REGEN then
shield_regen = shield_regen + bonus.param * k
end
if bonus.type == ai.ClanshipBonus.MAIN_TURRET_DAMAGE then
DPS_bonus = DPS_bonus + bonus.param
end
end
end
-- Ñîáèðàåì áîíóñû âøèòûå ïðÿìî â äðåäíîóò
if ClanShipDefs[ defName ] and ClanShipDefs[ defName ].clanship_bonuses then
ParseBonuses( ClanShipDefs[ defName ].clanship_bonuses )
end
--Ñîáèðàåì áîíóñû ñ ìîäóëåé
if fitTable.moduleSlots then
for i, v in pairs( fitTable.moduleSlots ) do --ïðîáåãàåìñÿ ïî îäåòûì ìîäóëÿì
--dprint(v.fit)
if v.fit and Def[v.fit] and Def[v.fit].clanship_bonuses then
ParseBonuses( Def[v.fit].clanship_bonuses )
end
end
end
DPS = DPS * ( 1 + DPS_bonus )
return math.floor( tickets ), math.floor( shield ), math.floor( shield_regen ), math.floor( DPS * 100 + 0.5 ) / 100
end
ClanShipDefs.EmpireDesign.default_fit = {
main_1 = "ClanShip_ShieldGenerator_t3",
main_2 = "ClanShip_CannonControl_t3",
main_3 = "ClanShip_Angar_t3",
turret_1 = "ClanShip_SideTurret_t3",
turret_2 = "ClanShip_SideTurret_t3",
turret_3 = "ClanShip_SideTurret_t3",
turret_4 = "ClanShip_SideTurret_t3",
additional_1 = "ClanShip_Accelerator",
--additional_1 = "ClanShip_TorpedoSource",
--[[additional_2 = "ClanShip_CritAura",]]
additional_2 = "ClanShip_MineFieldDispenser",
}
ClanShipDefs.JerichoDesign.default_fit = {
main_1 = "ClanShip_JerShieldMultiphased_t3",
main_2 = "ClanShip_CannonControl_t3",
main_3 = "ClanShip_Angar_t3",
turret_1 = "ClanShip_SideTurret_t3",
turret_2 = "ClanShip_SideTurret_t3",
turret_3 = "ClanShip_SideTurret_t3",
turret_4 = "ClanShip_SideTurret_t3",
additional_1 = "ClanShip_Accelerator",
additional_2 = "ClanShip_BombDispenser",
}
ClanShipDefs.FederationDesign.default_fit = {
main_1 = "ClanShip_FedShieldGenerator_t3",
main_2 = "ClanShip_CannonControl_t3",
main_3 = "ClanShip_Angar_t3",
turret_1 = "ClanShip_SideTurret_t3",
turret_2 = "ClanShip_SideRocketTurret_t3",
turret_3 = "ClanShip_SideRocketTurret_t3",
turret_4 = "ClanShip_SideTurret_t3",
additional_1 = "ClanShip_TorpedoSource",
additional_2 = "ClanShip_BombDispenser",
}